Training and Reference Material
From CD #1:
Data Sheets - Data Sheets on most all
parts found in the gaming industry or used for test fixtures
Games - Collected material on games
Parts List - Our
Parts List example. (for distribution)
Slot Managers Concerns
- Collected essays and letters on various subjects
Tests - Collected tests for everything from electronics to
games
On CD #2
Basic Electricity -
Atoms and molecules to what this means to electricity. Volts, Amps and Ohms.
Adobe Files - A collection of data sheets and stuff iin Adobe (pdf) format.
This, and other stuff, will eventually be hyperlinked to the Parts Lists,
Glossary, and other main files.
Allegro - Extracts from a data book of IC's, motor drivers, high current
drivers, and such. IC's that have ULN... and such part numbers.
Analog ICs - Pictures, mostly in jpg format. Data sheets and such. Again
these will eventually be hyperlinked to the parts lists, glossary, and other
files. Most any analog IC you run across in the gaming industry you should find
here.
Big Test - One of our tests we give to evaluate technicians. We have
included a few of them in this CD.
Data Sheets - Data sheets, mostly in pdf format, for diodes, transistors,
IC's... again, these will eventually be hyperlinked to the parts lists...
Job Descriptions - Another variation of the job descriptions. Looking for your
feedback... We would like to have these clarified by the end of March.
Logic Course - A beginning of a digital
logic course. A work in progress.
Questions for Technicians - Another set of questions for technician tests.
Eventuall we will meld all these into one bank of questions.
SOT Small Cased Devices - A cross reference listing of package markings and
manufacturers' part numbers for those parts too small to put a full part number
on. Four lists that we will eventually meld into one.
Techs Test - Still in the works. Yet another set of tests for technicians.
Analog Electronics
- Voltage Regulators, Operational Amplifiers, Voltage Comparators, Voltage
References and such.
Digital Electronics
- Gates and Flip-Flops to advanced Digital.
Microprocessors - ALU's, CPU's and MPU's, and what this means to slot
machines. (coming attraction, ran out of room on this CD)
Slot Machine Basics
- How slot machines work from an electronics point of view.
Parts Book - A Parts List with a disk full of supporting stuff (coming attraction)
Reference Material - (coming attraction)
Test Fixtures - Basic design concepts to working designs. (coming
attraction)
Collected or created works by
Herschel W. Peeler (hpeeler@eaglemtncasino.com)
Copyright 2003, 2004, 2005 by Eagle Mountain Casino, Porterville, CA